Darteye It isnt raising my BAS...now do i think it should raise it 1 per tick like in old thard...no...but yea, doesnt seem to be functioning right. Also same as with blessing i dunno if 10% is good enough or not.
Sosleepy Yeah 10% boost is not good enough, I thought it gave around 30% on old thard? I might be wrong
Xliest Or rewrite the game guide. I recall it not increasing every tick in the original. There should be some amount of luck I mean we are dealing with divine intervention after all. it’s obviously not coded in to modify bas yet just chill be thankful it’s even in the game. The devs will get to it
MithicYort @Darteye @Xliest @AdinTheDark @Sosleepy I've put this on the bug board for review. Adin is correct, game guide states it should increase by 1 point per day, so 13 hours without a single one seems fishy.
bierlym I used 8:1 wizards to land. and just upped to 1.3 schools per land. and have the final magic research that is "greatly increases success rate". Out of curiosity, what does it take to get a successful GB?
MithicYort bierlym Game guide suggest 25 wizzies per land with a 1:10 school:land ratio gives you a 75% chance. Not sure how much the tech adds, but an extra 30% schools but only 33% of the suggested wizzies, my guess is your chance was around 50%?
Darteye bierlym i was using 10:1 with about the same school ratio and it was fine.... Also will add that if you fail the -BAS doesnt happen either 😛
Xliest Darteye ya, it’s not coded to modify bas or crime yet I don’t think… it will be fixed it’s in the queue.
bierlym thanks! did 10:1 today and finally succeeded. really have to run a lot of schools and wizards. the spell is nice, but with the schools taking up building space and the wizard upkeep, hmmm. have to think about if it really pays off or not.
Darteye bierlym if it worked as intended giving BAS and all the other boosts (no crime rate is big too) it is worth....as is...eh need to test on an actual economy