Players seem to not understand what a beta test means. I've been giving people troops and resource and letting them keep ill-gotten gains (wasting my time attacking my test kingdoms) this whole round. People have gotten their entire kingdoms zeroed out ni various bugs and we prop them back up with craploads of resources. The point of this is to keep players moving forward, casting spells, making attacks, researching techs, attacking inter-race with various strategies set or spells active - etc etc etc.
If anyone wants 10k of each troop to run a test or restock their pile of troops for more battles after they got bugged out - sure fine, I'll hop in and dump the troops, I need people actively making new tests and finding bugs - not sitting around waiting for their population to grow so they can make new troops and make new battle test scenarios 24 hours from now.
This phase of test round is ending in a few days and we will be resetting the server. I don't have time to waste on too much stuff when there's major battle bugs present that just got discovered and we're fixing, and I still have unit weighted damage allocation to develop. I'd really like to get that deployed so we can have at least a day or two of battles before we reset the server and start the last test round that's only going to last a few weeks and is meant to be a "balancing" round where we can all talk about fine tuning game balance - before we run the first real round.