AdinTheDark
I like this idea⦠I was thinking very similar. Their āmainā unit type is a resurrected skeleton (1 attack 1 defence) that is gained from all killed units during a battle (100%), but killed skeletons does not resurrect again. Exception for 10:1 on gnome mili/RT.
Or maybe a āresectionā type unit that will convert a percentage based on the number/size of this unit compared to others (like how it works with percentages for healing knights or elf cara). Or how wizard gate works and it is just a set ratio.
Just spitballing š once again, no idea how complicated the coding might be.
Suggestion: General āperkā of this race is that it does not require any food as upkeep⦠however they have terrible wood/iron production. And their construction and forging speed is suboptimal. Maybe terrible magic (worse success than dwarf, but more resistance).