King Haybol I'm not sure if everyone will like it, but I like the idea of having a 50% salvage rate on destroyed buildings and reducing the cost from 1000 to 200 gold, or even lower. This will give the player flexibility to switch roles.
DougEfresh King Haybol i dont think buildings should have a salvage rate, but i also think it shouldnt cost gold to destroy them
Xliest DougEfresh maybe less gold but I mean it’s fine how it is what’s 1k to detroy somthing that will make you 7wood per tick for ever… it pays for itself in 10 hours.
Xliest DougEfresh I know you do but why not like you can build anything on that land for another 14 ticks.
trupheus DougEfresh perrrrrrrsonally i think it'd be pretty sweet if we got to pick where our initial protection buildings rather than getting the same thing and waste valuable buildings. someone figure out the wood/iron/gold value of starter buildings and then we get that much to build at creation.
trupheus DougEfresh some people might want to cast? and you'd need mines by default or good luck getting iron.