You guys cant reach on top without feeding your crew. It show's that as an individual you have no skills to grow. Only by feeding then you can grow BIG. HAHA
L19
Coordinated effort taking advantage of current game mechanics. I applaud their efforts.
trupheus they didn't take advantage of anything that wasn't there in both test rounds, and old thardferr, so your statement is moot.
It's gonna be interesting to see if any other provinces or alliances try challenging their strategy! Or will the province die off and all was for naught, we'll see!
Did I miss the part where CLI was tested so that this would even be possible?
trupheus what testing is needed? This is basic common sense, anyone with critical thinking ability can clearly see 5 guys feeding 1 has nothing to do with CLI, and it was always possible for anyone to do that in all previous rounds - and it did happen often.
CLI had nothing to do with it and isn't helping them in any way. If 5 guys want to blow up their game so 1 guy can get boosted, it's not breaking any rules. As long as those 5 guys continue playing, then it's not multi activity, just weird play style.
Your game. Do what you want. I’m going to stop wasting my time on the Great Wall of Thrane for a while.
But before I go.
What I would say you’re not seeing is the compounding effect of no minimum army required to achieve max protection, retals not giving retals, a market that enable sending of aid while inside initial protection, and 24 hours of protection being given to the attacker. You’ve lashed out at the community that you chose to engage with.
trupheus "It ain't cheating if you're winning!"
And sorry one more thing, why are you guys losing your minds when these are test rounds? Like you guys get the point of these rounds is to test things, fix things, add things right?
Thecatman but this isnt a test round supposedly
Yep this is round 1, the new horizon lol
Test rounds are over, we're in it for the long haul now.
Of course things can and will change, as they always have.
Even if it isn’t an official test round, we just implemented a ton of changes. Chill the hell out and play the game, see what things look like. Screaming that the sky was falling after a few hours of protection ending is insane.
Thecatman its gunna look exactly like it does now, but the bigger guys will be bigger, hitting down even farther in ks.
if you think the 10k guy hitting a 5k is the same as 100k vs 50k, its not, its worse for the lower guy.
also once gate is around, you get to bf, get pro, then gate.
skigglez it is! But it's good to see feedback anyways. People are just really misinformed about game rules, which is fine, everyone will figure it out eventually. The discussion so far has yielded 1 positive results at least, I'm going to implement retals give CLI so defenders are more confident to get their castle back.
Lord Thane
That’s a good change. I hope players give it a few hours before determining that it’s shit too
DougEfresh Please don't forget KS difference penalties, If the attacker send all his army (100k) to a (50k) kindom, the attack and defense of all the units will be halved.
TheKeeper im basing that on all the bfs i took last round. i got wiped out of all 80% every time