I seem to recall population growth being increased to the point that it nearly filled the houses on the same tick. Is there a new feature to slow growth of kingdoms? Or was it always slow at the beginning and I’m misremembering. Anyways I have I think significantly less pop to start than I remember so maybe that’s a part of it.

    Xliest The rules I applied: the population reaches 100% of the maximum capacity each 24 game tiks, 30% faster with Natural Growth.

    I think we can reduce it to 12 hours. What do you think?

    • Jets replied to this.

      Xliest Meanwhile, I applied the change, the population will grow a lot faster now

      That’s probably reasonable. I don’t have the numbers from the original it just seemed slow in general.

      Xliest it was a degrading return rate, say 25% the first tick then 10% for two ticks then 5% until filled. Not the exact math but it was a waterfall effect. Definitely not filled within a couple hours, maybe 12 hours.

      Jets

      TheKeeper I believe the population growth seems increased once we are attacking since we gain some population in victory. I'm pretty sure that it was more of a waterfall effect over time. Could be 24 hrs but maybe the last 4 hours were at 1%. Will provide feedback as we continue gaming to see how it feels. Got the old crew back together so we will do our best to help.

      Jets