saadht umm ya we can…
Are you kidding SW tech takes 17 hours dude 1 week is 160 hours, some techs don’t require testing either the blades techs, armours, they work we can tell after you get SB1. The econ techs like conversion improved law etc are really easy to test. Improved law is your crime rate 25? Yes. It’s working. There are some things that are a big more nuanced tactical knowledge sure but that takes 25 hours 1day out of 7…
a week maybe a week and a half is ample time the accEllerated round will be a bug catching test as well. It would even be possible to decrease tech times though less severely in the accelerated version. Would allow people who started late this round a chance to fight and not just get cherry picked. Quick rounds are good for testing.