Still getting essentially zeroed after every attack suffered. I don’t know if this is a bug still or working as intended now. But I have been left with practically 0 army the last 4 ticks after being hit in succession. The last one makes sense due to my having no army to defend against his 1000’s of troops sent but for the first two I had 10000 and 6000 which were all wiped clean out with two attacks. Maybe there should be unretalable time between a pretax and retal? Would that be a way to minimize army killing? Give us say 3 hours between when the pretal and retal can occur?
Attacks gone wrong!
- Edited
It's not a change, it was in the original game. The change itself is not reducing it by half.
Yup absolutely correct. Races with low ranged damage indeed had the advantage of less reduced stats. This was fine early game with Gnomes as they were strong through other means. Elves were not fine in general since round 3, they got pre'd AND re'd by abakar going into round 4.
If you're effectively doubling range damage, hiding mechanics across the board will need to be buffed to accomodate.
Now? Gnomes might be fine late game but will be way way way too strong early game. Elves? Probably still fucked lol. I believe we started this round as +10% damage through range tech and it's now at 50%, so it wasn't pronounced.
Your troops now flee in shame, your "strategy" is the stuff of tavern jokes, and your kingdom's pride? Crushed like a grape under the boot of reality.
Better luck next time... if there is a next time.
We managed to kill : 13 Knight 0 Infantry 0 Pikeman 0 Heavy Infantry 0 Archer 0 Mounted Archers
But we lost : 621 Mage 595 Swordman 342 Lanceman 454 Caragous 732 Archer 763 Elite Archer
Now I know how @Mack10 feels. His is better 170ish Knight. Mine is insane, only 13 Knight. lol.
On May 5, 2025 at 18:47:18:
My Lord, my Lord, we were invaded by Gnomeville at Lithar-1! Enemies are upon us. They took everything what they could, our troops were unable to defend our kingdom. We must do something now!
We lost 1 Castle(s) sorrounded by 34 lands.
In this lands are also constructed : 68 Advanced Training Center , 0 Farm , 18 Forge , 33 Guard House , 0 Guard Tower , 21 House , 6 Market , 1 Medical Center , 0 Mill , 0 Mine , 20 School , 34 Training Center ,
We managed to kill : 15 Catapult 35 Infantry 392 Militia 21 Rider 468 Rock thrower 9 Balista
But we lost : 0 Mage 364 Swordman 242 Lanceman 0 Caragous 346 Archer 0 Elite Archer
Ahw.. got rekt right after the attacked. geez..Let me breath lmao.
Well at least this time the engine is keeping a log. That can help to enlighten the weirdness.
I think you mispronounced "castle pass" as "breathe".
saadht
lmao.
probably his multis.
On May 5, 2025 at 18:59:23:
My Lord, my Lord, we were invaded by Heaven at Lithar-7! Enemies are upon us. They took everything what they could, our troops were unable to defend our kingdom. We must do something now!
We lost 1 Castle(s) sorrounded by 33 lands.
In this lands are also constructed : 68 Advanced Training Center , 0 Farm , 18 Forge , 34 Guard House , 0 Guard Tower , 22 House , 6 Market , 1 Medical Center , 0 Mill , 0 Mine , 20 School , 34 Training Center ,
We managed to kill : 0 Knight 3 Infantry 2 Pikeman 4 Heavy Infantry 0 Archer 4 Mounted Archers
But we lost : 0 Mage 2 Swordman 1 Lanceman 0 Caragous 2 Archer 0 Elite Archer
On May 5, 2025 at 18:47:18:
My Lord, my Lord, we were invaded by Gnomeville at Lithar-1! Enemies are upon us. They took everything what they could, our troops were unable to defend our kingdom. We must do something now!
We lost 1 Castle(s) sorrounded by 34 lands.
In this lands are also constructed : 68 Advanced Training Center , 0 Farm , 18 Forge , 33 Guard House , 0 Guard Tower , 21 House , 6 Market , 1 Medical Center , 0 Mill , 0 Mine , 20 School , 34 Training Center ,
We managed to kill : 15 Catapult 35 Infantry 392 Militia 21 Rider 468 Rock thrower 9 Balista
But we lost : 0 Mage 364 Swordman 242 Lanceman 0 Caragous 346 Archer 0 Elite Archer
On May 5, 2025 at 18:41:58:
Oh mighty xiAo-Shin Star, ruler of the once-great Bayang City, how the mighty have fallen! �
Your grand "attack" on Heaven was less a battle and more a parade of incompetence—led by none other than you, the legendary Lord Eagle's personal cheerleader!
Your troops now flee in shame, your "strategy" is the stuff of tavern jokes, and your kingdom's pride? Crushed like a grape under the boot of reality.
Better luck next time... if there is a next time.
We managed to kill : 13 Knight 0 Infantry 0 Pikeman 0 Heavy Infantry 0 Archer 0 Mounted Archers
But we lost : 621 Mage 595 Swordman 342 Lanceman 454 Caragous 732 Archer 763 Elite Archer
Castle passing or whatever, If I can do that, I don't care at all. We call it strategy against 4 vs 1 province. We call it survival. Of course we want to survive in the game. Quitting is not an option. that's sounds gay lol
This was posted above.
We managed to kill : 13 Knight 0 Infantry 0 Pikeman 0 Heavy Infantry 0 Archer 0 Mounted Archers
But we lost : 621 Mage 595 Swordman 342 Lanceman 454 Caragous 732 Archer 763 Elite Archer
Makes no sense. How can 732 archer and 763 Elite archer (both ranged) not kill more than 13 knights. Do the elven archers not even get to attack in the Long ranged phase?
bierlym probably the bug I described in the castle thread. There was probably only 13 knights there survived and all the rest killed - but the bug inversed it.
I don't think so, because they manage to retal back.
- Edited
xiAo-Shin Star I know, I meant "only 13 survived" as in "should have been only 13 survivors". That's how the bug works, it inverts survivors with the dead, for both attackers and the defenders. The attacking troops in your report that say are dead - is actually what should have survived. The defenders that it says died, is actually what should have been the remaining survivors.
That’s a big one. Is it fixed?
saadht yeah, it's fuggin HUGE. Probably accounts for 90% of all battle related bug reports. It accounts for so many complaints, so many hours wasted viewing battle logs to get to this point.
Yeah I think it's fixed. I put my initial fix, but still had some reports of issues and found that I just needed to put my fix in a couple other places where the old buggy code was still present. Go read the castle thread, I put all info about it in there, nice long boring reading
On May 8, 2025 at 09:46:08:
Behold, the mighty Assassinator of The Evil! Once so bold, now so very defeated.
Your grand strategy? A masterclass in how to lose spectacularly. Did your troops trip over their own swords, or was surrendering just that much easier?
Meanwhile, xiAo-Shin Star and the glorious Bayang City barely broke a sweat. Your "defense" crumbled faster than a stale biscuit—hope you enjoyed the show!
Better luck next time… if there is a next time.
We won 3 Castle(s) sorrounded by 98 lands.
In this lands are also constructed : 0 Advanced Training Center , 0 Farm , 0 Forge , 0 Guard House , 0 Guard Tower , 0 House , 0 Market , 0 Medical Center , 0 Mill , 0 Mine , 0 School , 0 Training Center ,
In this lands also lived 25635 people who are gratefull to join our Kingdom.
We managed to kill : 13399 Knight 8695 Infantry 10490 Pikeman 10827 Heavy Infantry 10936 Archer 11945 Mounted Archers
But we lost : 2020 Mage 6856 Swordman 5619 Lanceman 4071 Caragous 11639 Archer 5121 Elite Archer
Nooooo!! My vengeance! My. first success! No buildings!!
On May 8, 2025 at 18:14:04:
Behold, the mighty Lord Eagle of Heaven, who once boasted of impenetrable walls and unstoppable might!
Alas, their grand strategy turned out to be "stand there and hope xiAo-Shin Star trips over their own sword."
Now, the once-proud Heaven lies in ruins, while xiAo-Shin Star’s forces celebrate with a feast… using Heaven’s own banquet tables.
Let this be a lesson: when Bayang City comes knocking, maybe just open the gates and save everyone the embarrassment.
We won 1 Castle(s) sorrounded by 35 lands.
In this lands are also constructed : 0 Advanced Training Center , 0 Farm , 0 Forge , 0 Guard House , 0 Guard Tower , 0 House , 0 Market , 0 Medical Center , 0 Mill , 0 Mine , 0 School , 0 Training Center ,
In this lands also lived 8505 people who are gratefull to join our Kingdom.
We managed to kill : 894 Knight 1916 Infantry 1364 Pikeman 1788 Heavy Infantry 2898 Archer 1739 Mounted Archers
But we lost : 291 Mage 1074 Swordman 930 Lanceman 283 Caragous 1711 Archer 677 Elite Archer
On May 8, 2025 at 16:42:26:
Behold, the mighty OgGnome of Gnomishpride, who once boasted of impenetrable defenses and unmatched strategy!
Alas, their grand fortress now lies in ruins, their armies scattered like leaves in the wind, all thanks to the xiAo-Shin Star's brilliant (or just lucky?) tactics!
Let it be known across the land: Bayang City reigns supreme, while Gnomishpride is left to ponder their life choices—perhaps "retreating with dignity" was always the better option.
"A kingdom divided cannot stand... especially when xiAo-Shin Star is the one doing the dividing!"
We won 1 Castle(s) sorrounded by 22 lands.
In this lands are also constructed : 0 Advanced Training Center , 0 Farm , 0 Forge , 0 Guard House , 0 Guard Tower , 0 House , 0 Market , 0 Medical Center , 0 Mill , 0 Mine , 0 School , 0 Training Center ,
In this lands also lived 3626 people who are gratefull to join our Kingdom.
We managed to kill : 0 Catapult 188 Infantry 377 Militia 0 Rider 377 Rock thrower 0 Balista
But we lost : 18 Mage 66 Swordman 73 Lanceman 14 Caragous 127 Archer 44 Elite Archer
On May 8, 2025 at 16:18:19:
My Lord, our troop's say that someone from Gnomishpride at Lithar-2 tried to invade us.
It seems to be armed with few rocks and some sticks, cause they were nothing among our troops.
At last they run like little girls.
We managed to kill : 6104 Catapult 5588 Infantry 16297 Militia 5980 Rider 16297 Rock thrower 6107 Balista
But we lost : 6964 Mage 26876 Swordman 22196 Lanceman 7205 Caragous 34964 Archer 13841 Elite Archer
On May 8, 2025 at 14:22:05:
Oh, how the mighty have fallen! The once-proud Cymru, led by the "brilliant" Konkistar, now lies in ruins—crushed beneath the unstoppable might of Bayang City and their glorious leader, xiAo-Shin Star. Did they really think their puny defenses could hold?
Let this be a lesson to all who dare oppose Bayang City: resistance is futile, and your defeat will be legendary... for all the wrong reasons.
Better luck next time, Cymru—if there is a next time.
We won 1 Castle(s) sorrounded by 27 lands.
In this lands are also constructed : 0 Advanced Training Center , 0 Farm , 0 Forge , 0 Guard House , 0 Guard Tower , 0 House , 0 Market , 0 Medical Center , 0 Mill , 0 Mine , 0 School , 0 Training Center ,
In this lands also lived 3628 people who are gratefull to join our Kingdom.
We managed to kill : 0 Knight 0 Infantry 1 Pikeman 0 Heavy Infantry 1 Archer 0 Mounted Archers
But we lost : 0 Mage 0 Swordman 0 Lanceman 0 Caragous 0 Archer 0 Elite Archer
On May 8, 2025 at 14:21:26:
Oh, what a glorious day for Bayang City!
While Cymru was busy tripping over their own spears, xiAo-Shin Star led the charge and turned their so-called "defense" into a hilarious comedy act.
Did Konkistar really think they stood a chance? Their army folded faster than a wet scroll—pathetic!
Victory tastes sweet, but Cymru's tears? Even sweeter.
We won 1 Castle(s) sorrounded by 27 lands.
In this lands are also constructed : 0 Advanced Training Center , 0 Farm , 0 Forge , 0 Guard House , 0 Guard Tower , 0 House , 0 Market , 0 Medical Center , 0 Mill , 0 Mine , 0 School , 0 Training Center ,
In this lands also lived 3629 people who are gratefull to join our Kingdom.
We managed to kill : 0 Knight 0 Infantry 4 Pikeman 0 Heavy Infantry 5 Archer 0 Mounted Archers
But we lost : 0 Mage 1 Swordman 0 Lanceman 0 Caragous 3 Archer 0 Elite Archer
Weird.. I didn't know I gained nothing after all those retals. I just noticed it after reading the Old News. lol.
Yeah 2 bug fixes today, fixed correctly recording the defender survivors and fixed buildings spoils.
@Lord Thane did you check how Xiao has 10k gh worth of troops without enough land?
saadht no, TheKeeper has been working in the guardhouse issue so I'm leaving all related issues up to him.