Mack10 saadht I noticed this too, what is happening is the population is starving (APPARENTLY you cant starve them anymore, greedy little eaters) and their children are moving to training and food. You will not 'lose population' since you are always growing but 10% will die off and slow down your growth, again they get put to training and food.
Xliest A small qol could be to allow us the choice were pop goes rather than 50-50 we could 10%going to mines 20% to mills 40% to food 30% to blacksmith or whatever. just one column between advanced management and easy management called “Distribution”, with a percentage suffix and have the button say “set”
Xliest We currently know 0 about combat, it’s going to be a clusterfuck when people start breaking protection lol! Can’t wait.
Jules Say I have 5 open building slots. I build 1 House, click, page refreshes with 1 house to build. Top table with "Max. Build. 5" stays as 5 for that first refresh. You need to refresh it again for it to update to 4.
Jets I cannot send aid, it states "Your feeble help bears no value; it will not find its way to the kingdom of our allies" Just trying to buy a growing crop
Jets DougEfresh negative, I was able to include 2000 gold with the 750 iron and it was able to be sent. Apparently there is a minimum.
Jules Let 0500 or 0xxx be a proper field and not default to training. Ie, try putting 0300 pop into exploring, they will go to training. It's easier on mobile for me anyway. Damn backspace.
Jules My attack screen says attacks take 24 hours This was changed early on to 23 hours. Just so that if you are trying to do something nightly it doesn't keep getting later, and later and later. It's nice QoL to afford that slight flexibility