Lord Thane Ah, gotcha.
I view land passing as a lesser evil than castle passing. Thing is, if they are land passing then they rolled the dice and failed in the castle chance, which then means you get to roll the dice and snipe a castle from them to get CLI. 0 military at home, same as castle passing, but with protection advantages should the dice be in your favor.
It sucks that you can't double grab em, but you should be able to get your stuff back minus losses at the least. Short of removing protection and retals in their entirety (which would make for an interesting round i bet... Haybol's 30 accounts would dominate) I don't see how you put in any sort of system that can't be sidestepped in some way.
As an example, having 2 ticks where the only person that can hit that person is the attacked, how do you resolve that with multiple attacks sent out in a tick? Latest attack? First attack? What about if I have a retal on the attacker from before? I can see at least 1 way that a dedicated duo could make a kingdom impossible to hit by anyone depending on how it would be implemented.
IMO probably best if we mellow out on the changes for now, focus on bug fixes even if they ruin my mage army, and see what tweaks should be made for next round