Let me just post this.
Dwarf: Shield line Lining your shieldbearer in the front line of the battlefield has always been a very good strategy if you are to fight an army consisting of many ranged attackers. The shieldbearers very large shields will stop most arrows and make sure most of your units can get to close combat melee. The big disadvantage of this strategy is that your men have to hide between the shieldbearers giving them less time to get ready for close combat and reducing their attack.
All units close combat attack reduced by 10%Enemy long-ranged attack reduced by two times the percentage of shieldbearer in your army. Shieldbearers close-combat damages increased by 100%Other units damages reduced depending on shieldbearer damages.
Elf: Energy Gathering Have you ever thought about using all your wizards magical energy in order for them to cast a powerful spell which can annihilate most enemy units. This strategy allows this to be possible, but not at a low cost: because your mages will use all their energy to fight your enemies, they will not be able to keep their invisibility very efficient sometimes allowing opponent units to see them.
Wizards defense increased by 2 during the melee fighting because of semi-working invisibilityWizard close combat damages doubled.Wizard ranged attack increased by 4.
Gnome: Far Fighting While using this strategy, you will place your whole army a lot farther on the battlefield, when attacking, or, if you are defending, keeping your close combat attackers a lot later in the a castle allowing your, and enemy’s, long-ranged units to attack more often. Even if this strategy is very effective, it is important to consider your opponent long-ranged army strength before using it, many gnomes generals lost easy battles to elves because of this.
Long-range attack doubled for both sides.
Human: Charging! You launch your knights on the battlefield first line. This will allow them to charge enemy soldiers and kill most of them on sight, the knights being your most effective unit, they will easily fend enemy shields and armors allowing you to gain a great tactical advantage before allowing your other units to join the fight.
Knights attack multiplied by 1.5Knight damages multiplied by 1.5
Orc: Surrounding While using this strategy, you will ask your shadow warriors to surround the battlefield or to infiltrate the enemy castle in order for them to cause maximum damages before your other units attack. One of the most used strategy among the orcs commanders, it provides a great advantage in large battles.
Shadow Warriors defense increased by 2 because of thier hiding skills.All Shadow Warriors damages dealt in the Short-ranged attack phase.Chances of being detected by enemies increased by 25%.