trupheus
I get what you're saying, but to me, every game, even a fast-paced one like an FPS, offers unique playstyles with each gun, champion, or race. I've played a lot of competitive online games, and I've personally had my favorite playstyles "Thanos'd" out of existence mid-round countless times. Even small balance changes, as you mentioned, can completely kill a beloved playstyle.
I agree that it's a terrible feeling, and I also agree that some competitive games thrive on stability. The competitive community for Super Smash Bros. Melee, for instance, is largely drawn to the fact that the game never changes. I also loved that about the original StarCraft; they found an amazing balance and stopped updating it. If Thardferr could ever reach that level of balance, it would be incredible. I believe a competitive game should be very stable to provide the best environment possible. I just think Thardferr has a lot of work to get to a good competitive state, and it would benefit a lot from releasing updates mid-round until it can find that balance.