Enphetamy No calls for reform to castle passing though. No condemnation on the fact that someone's been pulling 'my' bullshit for days before I did.
But we have been calling for reforms on castle passing, that's the thing. I cant remember if it was skigglez who suggested it or if it was just in our internal chat, but if you limited the max send of a kingdom to like 85% or something then a lot of the castle passing would either stop, or be much more costly.
Enphetamy This is what I'm talking about. The fact that the fireball issue didnt even register as a concern, is just more evidence that nothing you do or how you push the rules, is seen as anything more than trying to win the game.
Fireball needs to be addressed as well, but the thing is that it is much less devastating to kingdoms than EQs are. If you have a good stockpile of gold/food. Also,fireball can actually be blocked with sufficient magic defence. EQ the defence just doesn't work, whatsoever.
Our group is just getting frustrated with pointing out and suggesting fixes for all of these issues (The EQ one has been there since round 1) but the lack of effective changes to rectify the issues (EQ was brought up months ago) is annoying. I realize Keeper and Thane both have lives and jobs outside of Thard, and need a break too, but it sometimes feels like they just don't care about these issues because "They only affect big kingdoms and we want to kingslay". Nolio stated it perfectly in chat, big kingdoms shouldn't be punished for doing well, what we should be doing is helping out struggling kingdoms.