Jets the real problem is getting everyone to agree to a fix, because half the ppl say "this is how thardferr is", and the other half want more casual play.
Idk how we can make it so everyone is happy. I would want something simple, like a sliding nerf/buff scale. If you hit -1% below your ks, you get -1% attack damages, if you hit +1% your ks then you get a buff +1% attack damages. We could make it affect casualties too, idk.
Idk if we should be encouraging "hitting up" tho either. The castle defense rule kind of already makes that easier, idk how much weaker we should be nerfing players up top.
It's like being in first place on Mario Kart. The only bonuses you get are useless coins ๐ญ