Leo Thanks for the reply! I appreciate you talking on each point and expressing a solid opinion.
I see your point about Market price and how it's supposed to be higher. That's the same point I make when I said that the Market price would have a multiplier on it. See where I mention that it could be 1.5 or 1.1, some reasonable number. It is designed to regulate the market just like how free markets work. In a free market there are consequences if pricing is malicious, therefore regulatory bodies will set reasonable bounds for pricing. If pricing is ridiculous, companies will fail. That's an incentive to price fairly. That also doesn't exist in the game here.
You make an excellent point about transfers from multis, however the point is moot since it's only anonymous to us and not to Thane or anyone else on the back end. And I believe the benefits are as I stated, to prevent people from being malicious to any individuals, and to prevent the collection of data from provinces stocking up. Granted this may go a bit far on what I believe people would do to win, but I believe if there's a way to exploit something on here, then people will do that. Anonymity prevents most of that.
Also, there is nothing that prevents standard trading, which people will do instead of the market.
- Firstly, I wouldn't want a game to function how the real world functions because games lack the parameters that the real world includes. Secondly, you would only get penalized if your pricing is way too far off and no one wants it.
If you were to price 10k iron selling @ 1GP, it would go instantly. Everyone would buy 10k iron for 10k gold. So I disagree that the resources don't move. They only don't move quickly when the pricing is terrible, like it is now.
I also think there should be an incentive like, if you put a resource up for sale and it's bought within the first hour, you get a 10% bonus gold from the game. It's a great way to incentivize people to use reasonable pricing and promotes a boost of resources into the game.
- While it does sound crazy, it's the same reason why you would want market pricing to be higher than what people are spending on. You could flip your question around and ask "Why the hell would you want to buy @ 100 per wood as the market price is set?"
The reason you would have this, and it would be set at such a horrible rate is so that if there is no one who is buying, then you could sell at a terrible rate to get the gold you might need in a quick moment of desperation.
But the BIGGEST point is:
If the market is set so that malicious pricing exists and isn't regulated, then people won't use it.
We will just go back to posting on the forums "100k wood for sale 10:1" and then people will negotiate.
The main reason I love the market and the way Thane and The Keeper have it setup is that it's secure. Whereas before we would rely on people paying what the said and you had to rely on honour.
Lord Thane I appreciate all the work you put into this and I think you do an excellent job. You make an excellent point about how in a real round GP will be more readily available. I totally get that it's risky to try and put coding towards a market and risk bugs. I have no intention to make things more difficult for you guys on the back end. Also, cool idea with the black market!