Mack10 Lord Thane Just keep in mind 'bottom feeding' OOP(ish) could be someone more teched out and have an additional 3-5k KS from techs alone. Someone goes irrigation and gets in to a quarrel with another KD doesnt have the money or time to get 5 techs done and is essentially at huge disadvantage. I am not condoning the feeding but maybe techs shouldnt be giving KS?
King Haybol Mack10 Noohh! Please don't change the mechanics of tech with KS increased. Lol The tech is up to the player's decision and game style. You are only making it worst if this will be implemented. Remember, this is a strategy game. 😁😁😁
trupheus I don’t see why KS wouldn’t be impacted by techs. Techs impact the strength of your kingdom.
Lord Thane trupheus I like to think of it strategically - if my target is tech heavy and I've only strategically used tech for things like army, then KS for KS I can probably hit harder... Although maybe not in a prolonged battle if they're heavy on economy tech.
Mack10 Lord Thane If the economic techs weren’t 150 hours I might agree. Maybe implement KS growth to time spent researching? 150 hours getting 15 food does not = 150 hours getting light armour techs as a human. Even in prolonged battle.
Lord Thane Mack10 that's a good idea, I'm going to add that to my list of ideas for the new tech system.
Sinnywinks Lord Thane Yeah i just felt its devastating effects. Cut from 66 land to 33 then one tick later again to 17. kept the castle but not worth trying to recover. restart needed.