There are barely any players, why the hell are there so many alliances/NAPs lol. edit i may be mistaken, but this is the impression I've gotten reading the comments

    Enphetamy I think if we only had 10 players, at least 5 of them would still band together to fuck over the other 5 lol

      Growing and managing a kingdom has its ups and downs, but the downs far outweigh the ups, especially in war. With CLI and the Castle Loss Rule, attacking has become the most challenging aspect of large-scale warfare. Winning land feels almost as detrimental as losing a defense with a full army. This keeps the pre/re part of the game in place, making attacking a highly punishing experience. However, if you manage to get a castle with full CLI, it becomes the most advantageous situation, making attacking feel effortless. There’s no way that a 75% dude can catch up unless he retaliates the same tick he was hit. Despite this, people still resort to “full sending,” so you occasionally get lucky. Until more people acquire castles, it’s safer to opt for the slow and steady approach. Alliances and naps are just an easy way to manage it. I’ve said it a few times now. Player driven politics make this game better.

      DougEfresh Last round.. And that was only cause you thought I was Jets 😂. Although this round I did invite you into "the soup kitchen that is the Prius." But still, that's purely sexual outside the prov this round for me

        Muh Dude i assumed i was sitting in you, and truph was sitting in me and jets just watches saying he has no friends