lifelessace
No sir. Right now I pass a castle to my friend, I get immunity but he can still be hit for his castle. In CLI B, my friend who just received my castle has immunity from losing it. Anybody who hits him only gets land. We continue this charade nobody can gain a castle from the bigger friend of mine for as much time as I’m in protection. All he needs is a good field glass and farseeing, you hit him he loses 5-10 lands gains back before he’s OOP. He’s back to where he started no consequences whatsoever.
It’s difficult to explain in words I guess and some of our first languages aren’t even English.
It’ll be much easier to show it, just no crying foul and bug abuse, it’s not a bug abuse it’s a design flaw.
Edit: I’m confusing the two, I get a castle pass I get protection. It’s worse.